Match ka goal
Move all four of your gotiyan from the outer path into your protected inner path and then to the center Home. The first player to bring all four Home wins.
Rules of the royal board
A quick guide to throws, captures, safe boxes, the inner path, and the race to bring every goti Home.
Move all four of your gotiyan from the outer path into your protected inner path and then to the center Home. The first player to bring all four Home wins.
One, two, or three open Kaudis give the same number of steps. Four closed Kaudis give 8 steps, while four open Kaudis give 4 steps.
A 4 or 8 earns a bonus chance. After two consecutive bonuses, the third throw is limited to 1, 2, or 3.
A goti can leave the Yard on any result: 1, 2, 3, 4, or 8. Choose one highlighted legal goti after each throw. If no exact move is available, the turn passes.
Landing on an opponent’s single goti on a normal square sends it back to the Yard and earns a bonus turn. Starting Home boxes and qualifying stacked gotiyan provide protection.
You must capture at least one opponent goti before entering your protected inner path. Reaching Home requires the exact number of steps.
A player who brings all four gotiyan Home becomes a viewer while the remaining players continue to decide the other positions.
Share a room code only with intended friends. Only the device whose turn is active can submit that move. Matches can continue if a player leaves.